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Sunday, 5 July 2026

July 05, 2026

Extract Fumes in Midcentury Style With Nixie Tubes and Military Surplus

Nobody wants to breathe solder fumes; that’s a given. For most of us, an industrial-looking fan-and-filter made in China and picked up cheap feels like more than enough to keep our lungs clear. Other people, people like [George Conneely], have more refined tastes. Why have a fume extractor when you can have a work of art?

The insides aren’t quite as pretty as the outside, but it’s a clean build.

This is one of those projects where the images really speak for themselves, because the whole point is to be beautiful. Sure, the wooden case is lovingly sculpted by a—wait, it’s 3D-printed!? Yes, with the right stain and care applying it, it seems Wood PLA can fool the eye, or at least the camera. Inside that PLA case there’s a custom PCB with an ATMega microcontroller and some MOSFETS to drive the Nixie tubes. The two digits represent the fan’s set RPM as a percentage of maximum, as is clearly labeled. Using a READY/NOT READY indicator pulled from a Panvia Tornado to show whether the fan has actually spun up to its set speed is an amazing touch.

The only problem with this build is that it is too nice. We’d almost rather see it on Don Draper’s desk than risk dirtying it on a lab bench. Evidently, [George] ascribes to the philosophy that one should surround oneself with beauty whenever possible. Your tastes may differ, but to many, nixie tubes certainly qualify– whether on a desk clock or in a car’s dashboard, there’s just something about that incandescent glow.

Thanks to [George] for the tip.



July 05, 2026

The Coolest Hat At The Hacker Camp

People in hotter parts of the world may permit themselves a grin at this, but Europeans have recently been suffering under an unseasonal June heatwave. Most of us have been cowering inside with our air conditioners, but not [Making Stuff With Mike]. He’s adapting a safety helmet with a Noctua fan for only slightly uncool on-the-go cooling.

On the face of it, the hat is a straightforward hack. [Mike] mounted a 3D-printed chimney to the top of a hard hat and placed a fan in the top of it. But as always, there’s a little more to it than meets the eye, and in this case it’s because he’s modeled the hat/chimney interface by 3D scanning the hat and using the scan to create his CAD model. The two are attached with four small bolts, and a set of large holes are made in the hat for airflow. Taking it out for a spin, he finds it does the job, but has a few ideas for improvements.

So Mike’s ready for the upcoming BornHack hacker camp, which Hackaday has been to a few times. We’re not so lucky with headgear, but at least if there’s a heatwave, they have plenty of hammocks in the trees.



July 05, 2026

Hackaday Links: July 5, 2026

Hackaday Links Column Banner

Happy belated July 4th to all the readers from the United States — hopefully you aren’t reading this from a hospital bed after losing a hand or burning off your eyebrows. While we suspect amateur firework shows and their related injuries will be around for many years to come, we did note that many major cities switched over to drone shows this year.

At least on paper, the appeal is obvious. Beyond the fact that drones are safer and quieter than pyrotechnics, they’re also capable of far more complex displays. Good luck trying to draw George Washington’s face in the sky with exploding rockets. But even if it’s a little more than nostalgia, there’s still something about the sights and sounds of fireworks that enthrall audiences. For many, the whole “rockets’ red glare” thing is a bit more meaningful than the “drones’ red LEDs.”

Earlier this week, we brought you news that Sony would stop producing physical PlayStation discs in January 2028. Many gamers are understandably concerned about the long-term implications such a move will have for software ownership, and while the negative reactions online haven’t bothered Sony enough to get them to amend their plans, they have clarified the situation with developers by explaining that games published before the cutoff date aren’t impacted. So if a developer has a hit title that drops in the summer of 2027 and they want to keep cranking out discs, additional orders can still be placed. Not much of a reprieve, but it will give the community a little more time to figure out what comes next.

While plenty would argue that the death of physical media has been exaggerated, the same can’t be said about 3D TV. Engadget has a piece that goes over what went wrong with 3D home media, and not all of it is on the technical side. Of course, a big part of the problem was the glasses — they were goofy and added per-viewer expenses that consumers weren’t thrilled with. But some of the blame also has to be put on Hollywood and the content they were producing. There were a few big-name movies like Avatar that were filmed in 3D, and computer-generated films could be rendered to take advantage of the third dimension, but the rest were lazy at best. Getting folks to spend thousands on a 3D-capable home theater was tricky enough, but asking them to do it if there were only a handful of movies worth watching on the thing was simply asking too much.

Speaking of tech heading off into the sunset, it looks like the end may be near for Amazon’s Mechanical Turk service, as they’ve announced they’ll no longer be taking new customers after this month. For those unaware, Mechanical Turk connected bored humans with customers that had repetitive tasks they needed completed. Think of somebody spending an afternoon sorting images and making a few cents a pop.

When the service launched 20 years ago, tasks like this were difficult to automate, and it made sense to pay humans to do it. But in the age of AI, it comes as no surprise to hear Amazon is looking to wind things down. Existing Mechanical Turk users will be able to continue using the service after July, but with no new jobs coming in, the writing is clearly on the wall.

Finally, things seem to be going well so far for the Neil Gehrels Swift Observatory rescue mission. On July 3rd, the robotic LINK spacecraft that will eventually link up with the Observatory and push it into a higher orbit was successfully air-launched aboard a Northrop Grumman Pegasus XL rocket. Teams on the ground have already made contact with the rescue vehicle and are performing health checks on it before committing to a rendezvous with the ailing Swift.

LINK will attempt to push the Neil Gehrels Swift Observatory into a higher orbit.

Once it has attached itself to Swift, LINK will push it up to an altitude of around 640 km (400 miles), which should keep it from burning up in the Earth’s atmosphere for another decade or so. We’ve had our eye on this ambitious mission for some time now, and will keep you updated as it progresses.


See something interesting that you think would be a good fit for our weekly Links column? Drop us a line; we’d love to hear about it.



July 05, 2026

Seeing Bacteria, Nanoprisms, and More with an Atomic Force Microscope

A series of six sepia-tinted micrographs is shown. The images show the surface of a piece of steel after various etching treatments.

Unlike almost every other kind of microscope, atomic-force microscopes (AFMs) don’t use any kind of optical beam to image their subjects. Instead, they physically detect the subject’s surface with a tiny probe, repeating this thousands of times to build up a height map of the subject, sometimes with a resolution below a single nanometer. [Ben Krasnow] got to use an AFM in an investigation of one of his projects, and shared some unusual uses of it in his latest video.

For his first demonstration, [Ben] took a video of the probe head in action. Since the probe oscillates at nine kilohertz, this was less straightforward than it sounds, but a stroboscopic welding camera filming near that frequency could visualize its motion. The next project was to image some biological samples, particularly bacteria. First, [Ben] let the bacteria from nattō (fermented soybeans) multiply in a sterile growth medium, then centrifuged and washed them.

He spin-coated a thin layer of gelatine onto part of a silicon wafer, which provided a very flat substrate. The gelatine is electrostatically attracted to the bacteria, adhering them to the slide and letting [Ben] wash away other contaminants. This let the AFM image the bacteria clearly, even revealing how a spin-coating step had oriented them all in the same direction.

[Ben] also imaged a few other samples, including silver nanoprisms and track-etched membranes. Track-etched membranes use high-energy radiation and an etchant to cut very consistent, fine holes into a plastic filtration membrane. Finally, [Ben] used it to image his laser-etched diffraction gratings; to find out how the laser had created these diffraction patterns, he tried to selectively etch away the laser-exposed metal, using the AFM to verify that this metal had been stripped away. Neither an acidic nor a basic etch worked, but electrochemical etching seemed promising.

If after seeing this you want your own atomic force microscope, we’ve seen a few DIY AFMs, including one which can resolve individual atoms.

Thanks to [H Hack] for the tip!



Saturday, 4 July 2026

July 04, 2026

Make a DIY E-ink Faceplate For Valve’s Steam Machine

Valve has always designed hacker-friendly hardware, and in that spirit, [NaKyle Wright] released Inkterface, a design for an E-ink faceplate to fit the recently released Steam Machine. As far as projects go, this one is meticulously documented, so give it a peek.

The system uses a selection of components that include a 5.83″ E-ink panel and driver board, a small lithium-polymer battery, and an ESP32-based controller board. A cleverly-designed 3D printed frame and bezel hold everything just so, creating a snug assembly with minimal wiring hassles.

A small service can be easily configured to control how the display updates.

The faceplate is wireless and self-contained, attaching with the help of four magnets. On the software side, the host machine communicates over Bluetooth, and a service takes care of pushing updates. An app for configuring and talking to the display will be available on Steam eventually, but in the meantime one can install that part manually.

[NaKyle]’s bill of materials calls for specific components, but the underlying design is very modular. Should one wish to make hardware or component changes, alterations to the 3D printed parts might be needed as well. Fortunately, [NaKyle] includes the .step files alongside the .stl models. We love to see that, because it makes tweaking or customizing so much more accessible. A homebrewed version of this E-ink panel might be just the thing to complement a homebrewed Steam machine.

Be sure to also check out the repository of Steam hardware, which contains drawings and 3D models of the Steam Deck and Steam Controller, useful for designing holders or custom brackets or whatever else one may need.



July 04, 2026

The Persistent Display We Never Got

We all know the e-ink persistent displays, as they’re cheap and plentiful enough to have become ubiquitous in applications such as supermarket price labels. But we don’t often see some of the other technologies that almost did the same thing. The BBC Archive has a report from 1986 showing one of them, a prototype display from STC.

E-ink relies on flipping the arrangement of black and white particles in its pixels, while this one has a fluid in which the molecules are aligned to let light through, or dispersed randomly, at which point they block light. Frustratingly, we aren’t told what the liquid is, but we are given what might be the reason that we’ve never seen one. The activation voltage is rather high at 200 volts. It’s still a fascinating glimpse of something we might have had, with some tasty early-PC-era portables along the way.

The BBC archive has served up quite a bit of retro goodness over time, and we’ve certainly featured one or two of them over time. A recent one was this demonstration of email via a flight to Amsterdam, from the same year as today’s display.



July 04, 2026

Using Flatpak to Run a 1996 Version of the GIMP on Modern Linux

Although there’s probably no good reason to want to run image editing software from 1996 other than for nostalgia’s sake, if you ever wanted to run the GIMP version 0.54 from back when Windows 98 was still called Windows 97, you can do so now from the comfort of a modern-day Linux desktop. What enables this is a Flatpak version of a beta release, assembled by [balooii] for everyone’s enjoyment.

It wasn’t a simple matter of compiling the old software’s code and packaging it up, with the repository for the project containing a series of patches that were required to make this possible. Also of note is that this is the first version of GIMP with full surviving source code. Back then, GIMP used the Motif widget toolkit. Later on, it switched to the GIMP Toolkit (GTK).

Bundled with this Flatpak release are a lot of plugins and tutorials that were created at the time, making it a veritable time capsule of a more innocent era. As noted by [balooii], this version of GIMP was very much Beta software, with all of the UI quirks you’d expect. It also features the multiple unconnected windows (not MDI) approach to its UI – dropped in more recent GIMP releases —  that has enraged proponents of the single window approach, as used by all commercial competitors, including Paint Shop Pro and Photoshop.