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Sunday, 19 April 2026

April 19, 2026

Quirky Electric Car Rides the Rails

We wouldn’t be surprised if you’d never seen the Spira before. The lightweight three-wheel vehicle is closer to a go-kart than a traditional car, and that’s before you even get to the foam body panels. But even the most niche of products enjoys a certain fandom, and [Matt Spears] certainly seems to love working on his Spira. His latest video documents the new modifications he’s made to the car in an effort to ride it on abandoned railroad tracks in the western United States.

His first attempt at riding the rails worked pretty well but he hit an obstruction at high speed which destroyed his front axle and damaged a few other parts on the vehicle, which gave him a perfect excuse to make some upgrades. He swapped the old rear axle out with one from a go-kart, complete with custom wheels and a new braking system. The drivetrain received an upgrade with a 5 kW electric motor, and although [Matt] planned on casting new wheels for the higher speeds, the chemicals he needed didn’t arrive in time. So, to test the new vehicle he repurposed some old wheels just to get the Spria back out on the tracks.

The test run went so well that [Matt] ended up pushing the vehicle farther than he had ever been on this abandoned rail, including over a questionable trestle and far out into the wilderness. Hopefully we’ll see more videos of [Matt] taking this car to explore even more remote places. In the meantime, take a look at some simpler, non-electric vehicles that are often used to explore abandoned rail lines in California.



April 19, 2026

Modded Server PSU Provides Plenty of Current

Most makers find themselves in need of a benchtop power supply at some point or another. Basic models can be had relatively cheaply, but as your current demands go higher, so does the price. [Danilo Larizza] has figured out an alternative solution—repurposing old server hardware to do the job instead.

The build is based around an HP Common Slot (CS) server power supply. They can be readily had for well under $50 if you know where to look. Even better, they can deliver over 50 amps at 12 volts, which happens to be a very useful voltage indeed. All you need to do is some minor mods.

A jumper on a couple of pins will get the power supply running, and with the addition of some terminals for your hook-up leads, you’re ready to go. As a hot-swappable single unit, the power supply is already outfitted with a ventilation fan to keep everything cool. If so desired, you can even make some further mods to bump output voltage a little ways past 13 or 14 volts if you’d like to use them for certain battery charging tasks.

Sure, you’re not getting a variable power supply, but if you need 12 volts and lots of it, this is a great way to go. We’ve featured similar builds before, too, turning ATX PC power supplies into useful benchtop tools.



April 19, 2026

Hackaday Links: April 19, 2026

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We’ll start things off this week with a story that’s developing more than 25 billion kilometers from Earth — on Friday, NASA announced that the command had been sent to shut down Voyager 1’s Low-energy Charged Particles (LECP) instrument. As the power produced by the spacecraft’s aging radioisotope thermoelectric generator (RTG) continues to dwindle, engineers at the Jet Propulsion Laboratory have been systematically turning off various systems to extend the mission for as long as possible. It’s believed that deactivating LECP should buy them another year, during which engineers hope to implement a more ambitious power-saving routine. If this sounds a bit familiar, you’re probably thinking of Voyager 2. The plug was pulled on its LECP instrument back in March of 2025.

The JPL engineers hope that their new plan may allow them to reactivate previously disabled systems on the twin space probes, but even if everything goes according to plan, there’s no fighting the inevitable. At some point, there simply won’t be enough juice in the RTGs to keep the lights on. Although it’s going to be a sad day when we have to bring you that news, surviving a half-century in space is one hell of a run.

Speaking of ending a run, just a week after Amazon announced that pre-2012 Kindles would no longer be supported, the company is letting users know that the Kindle software for PCs will be discontinued in June. In its current form, at least. As Good e-Reader reports, Amazon is developing a new client for users who want to access the Kindle ecosystem from their computers, but it will only run on Windows 11. Since older software could be used to strip DRM from purchased ebooks, it seems likely this is another attempt to lock the platform down.

Because, of course, people post car crashes on Facebook.

We’re not fans of arbitrary limits being placed on ebooks and the devices that read them, but on the other hand, there are definitely systems out there that could stand to be tightened up a bit. For example, research out of Quarkslab has shown that the electronic control unit (ECU) from a wrecked vehicle can reveal a surprising amount of information.

After picking up a used ECU, they were able to dump its NAND flash chip and decode the log files it contained. It turns out the car had GPS logs going back to the day it rolled off the assembly line, and the researchers were able to reconstruct every trip it ever made.

By cross-referencing the last recorded coordinates with social media posts, they were even able to find pictures of the crash that took the vehicle out of commission. It’s bad enough that personal information can be scraped off of secondhand hard drives; now we’ve got to worry about what happens to our cars after they get hauled off to the junkyard.

If these are the sort of stories that keep you on two wheels rather than four, you may be interested in the latest innovation from Å koda Auto. In an effort to reduce collisions with pedestrians, they’ve developed a bike bell that penetrates active noise cancellation (ANC) systems. The logic goes like this: if someone is walking around with headphones that feature ANC, they might not hear the bell of an approaching bike. So they teamed up with researchers from the University of Salford to essentially find the weaknesses in existing ANC systems.

As you might have guessed, irregular noises are harder to block out than constant tones. Researchers uncovered a gap between 750 and 780 Hz where sounds could sneak through. The mechanical bell uses both principles to defeat ANC, and in testing, it was shown to provide headphone-wearing pedestrians  more time to react to an approaching bicycle.

Finally, we’ll bring this week’s post full circle by starting and ending on a space story: earlier this week, PBS released the hour-long documentary Artemis II: Return to the Moon on YouTube. Watching PBS programming on YouTube might seem a bit odd, but that’s the world we live in these days. At any rate, the video is a fascinating look into what went into the recently concluded Moon mission and has us even more excited for Artemis III and beyond.


See something interesting that you think would be a good fit for our weekly Links column? Drop us a line, we’d love to hear about it.



April 19, 2026

2026 Green Powered Challenge: The Eternal Headphones

Noise cancelling headphones are a great way to insulate yourself from the bustle of the city, but due to their power requirements, continuous use means frequent recharging. [Alessandro Sgarzi] has an elegant and unique solution — powering the noise cancelling electronics by harvesting energy from the ambient noise of the city via a sheet of piezoelectric film.

This impressive feat is achieved using a LTC3588-1 power harvesting IC and a pair of supercapacitors, while an STM32L011K4T6 microcontroller processes the input from a MEMS microphone and feeds a low-power class D amplifier. This circuit consumes an astounding 1.7 nW, a power that a noisy city is amply able to supply. Audio meanwhile comes via a traditional 3.5 mm connector, which we are told is the cool kids’ choice nowadays anyway.

We like this project, and since it’s part of our 2026 Green Powered Challenge, it’s very much in the spirit of the thing. You’ve just got time to get your own entry in, so get a move on!



Saturday, 18 April 2026

April 18, 2026

Using Capacitance for Extremely Sensitive Proximity Sensing

A man's hand is holding a thin wooden board, which runs between two vertical metal plates. On the board are two glasses, one filled with water. A computer screen is behind all this, showing a series of white bars. The series of bars shows two peaks.

Capacitive displacement sensors span a wide range of resolution, from the touchscreen sensors which can only detect displacement as a binary state, all the way to the sensors in semiconductor fabs which measure down to nanometers. The sensor [Matthias Wandel] built with a Raspberry Pi Pico lands somewhere in the middle, providing both sensitive measurements and an absolute scale.

The idea is that the amount of overlap between two metal plates should be detectable by measuring the capacitance between them. Reaching any kind of usable resolution would require a very precise measure of capacitance, around the picofarad range. [Matthias] realized that the Pico’s GPIO pins have an inherent capacitance, and can have a pull-down resistor set, essentially creating an RC circuit. [Matthias] would set a pin to a high-level output, then switch it to an input. The amount of time the pin takes to switch from high to low indicates the RC constant, which includes the capacitance attached to the pin.

When attached to a metal plate, the Pico was sensitive enough to detect the plate’s capacitive coupling to [Matthias]’s hand through a thick wooden floor. To measure capacitance between two metal plates, the Pico measured how well a voltage signal applied to one plate was coupled to the other plate. This was sensitive enough to measure the slight change in the dielectric constant when [Matthias] waved a piece of ABS pipe between the two capacitor plates. Making actual position measurements was tricky, since capacitance changed with both X- and Z-axis shifts in the plates.

Digital calipers use similar capacitive sensors to make their measurements, as [Matthias] knows from his experiments in hacking them. If you’re interested in more details, check out this teardown of some cheap digital calipers.

Thanks to [H Hack] for the tip!



April 18, 2026

PSX Development With Unity and LUA

The Unity game development platform was first released in 2005, long after the PlayStation had ceased to be a relevant part of the console market. And yet, you could use Unity to develop for the platform, if you so desire, thanks to the efforts of [Bandwidth] and the team behind psxsplash. 

Yes, it really is possible to design games for the original PlayStation using Unity and Lua. Using a tool called SplashEdit, you can whip up scenes, handle scripting, loading screens, create UIs, and do all the other little bits required to lash a game together. You can then run your creation via the psxsplash engine, deploying to emulator or even real hardware with a single click. Currently, development requires a Windows or Linux machine and Unity 6000.0+, but other than that, it’s pretty straightforward to start making games with a modern toolset for one of the most popular consoles of all time. Just remember, you’ve only got 33 MHz and 2MB of RAM to play with.

We still love to see the legendary grey machine get used and hacked in new and inventive ways, so many decades after release.

Thanks to [Nick] for the tip!



April 18, 2026

How One Line of TF2 Code Ruined This Simple Feature

Ever encountered a minor annoying bug in a video game? How about one dating back to 2018? Usually, you have no hope of fixing it, but this time is different. [Joey Cheerio] shows the first-time programmer approach to (with great difficulty) fixing a bouncy ball prop turning invisible when shot in Team Fortress 2.

It starts with a band-aid solution that hides the problem: just turn off jiggle physics! While that works, it also affects many other models in the game, and doesn’t tackle the root cause. Time to investigate. Because this ball often goes overlooked, [Joey Cheerio] didn’t even realize that it was supposed to have jiggle physics, accidentally removing it. Turns out, after scouring the internet for old footage, it’s supposed to jiggle after all.

Back to square one, [Joey Cheerio] infers that the jiggle bone accidentally removed was related to the problem, eventually figuring out that the specific type of jiggle bone used (is_boing) caused the issue. Time to dig in the code. Tracking down the problem is no small feat for someone who’s never programmed before, even with the help of LLMs, but eventually, at 4 in the morning, a breakthrough! The ball no longer turned invisible but retained the intended jiggle.

At the limits of his knowledge on the subject, [Joey Cheerio] posts his partial progress so far to GitHub, where [ficool2] tracks down the real problem and turns this second band-aid into a proper fix. [Joey Cheerio] finishes up by explaining the math of what exactly went wrong.